PIXELBORNE

Play a pixel survivor arena on the Internet Computer, clear waves, beat bosses, collect upgrades, and claim PIXEL from completed runs.

BUY BORNE
ABOUT PIXELBORNE

PLAY, SURVIVE, CLAIM PIXEL

Pixelborne is a pixel survivor arena built for browser play on the Internet Computer. Pick a hero, clear waves, defeat bosses, collect upgrades, and push through each stage.

The game lives at . Completed runs can claim PIXEL rewards, while BORNE supports the project layer for community growth, ecosystem utility, and future governance features.

Astra
Bolt
Nova

PLAY FLOW

01Connect

Connect your wallet (Plug or Internet Identity) before starting a reward run.

02Pick Hero

Choose your character and jump straight into the arena.

03Clear Waves

Survive enemy waves, defeat bosses, and push through all stages.

04Upgrade

Build your run with weapons, shields, speed, damage, magnet, and HP boosts.

05Claim PIXEL

When the run ends, claim PIXEL from your completed gameplay result.

GAME LOOP

Fight

Move through waves and keep your run alive as the arena scales.

Build

Choose weapons, shields, speed, damage, HP, and magnet upgrades.

Boss Gates

Boss waves block progression until the boss is defeated.

Claim

Finish the run and claim PIXEL from your completed gameplay result.

TOKEN MODEL

Pixelborne separates gameplay rewards from the project token layer. PIXEL powers in-game rewards, while BORNE supports community growth, ecosystem utility, and future governance.

Future PIXEL swap paths may support BORNE or ICP when liquidity and governance systems are ready.

PIXELIn-game reward token

Total supply: 10,000,000,000. Used for gameplay rewards, events, future item utility, and seasonal systems.

BORNEProject token

BORNE is the Pixelborne project token for community growth, ecosystem utility, and future governance.

PIXEL SUPPLY

10B SUPPLY
Game RewardsReserved for run rewards, stage events, quests, and seasonal player incentives.
55%
EcosystemUsed for community growth, creator campaigns, partnerships, and future game integrations.
20%
LiquidityReserved for market liquidity and swap support when PIXEL utility expands.
15%
TreasurySupports live operations, new maps, bosses, events, and long-term development.
10%

TOKEN UTILITY

PIXEL Rewards

PIXEL is the in-game reward token earned from completed runs.

Game Utility

Future utility can cover upgrades, skins, event entries, crafting, and seasonal systems.

Season Pools

Leaderboards and tournament pools can use PIXEL for competitive rewards.

PIXEL Swap

Future systems may let players swap earned PIXEL into BORNE or ICP through supported liquidity paths.

FIVE STAGES

CLEAR WAVES, BEAT BOSSES, PUSH STAGES
Stage 1Pixel Field
Stage 2Crystal Zone
Stage 3Toxic Ruins
Stage 4Cyber Rift
Stage 5Volcanic Core

ROADMAP

Phase 01
Launch Pixelborne

Game access, BORNE project token, PIXEL reward layer, and community entry go live together.

Phase 02
Season Content

New stages, bosses, hero variants, skins, quests, leaderboards, and tournament reward pools.

Phase 03
PIXEL Swap

Enable future paths for earned PIXEL to swap into BORNE or ICP when liquidity and systems are ready.

Phase 04
Marketplace

Open a marketplace for skins, items, collectibles, and future player-owned game assets.

Phase 05
World Expansion

Add bigger maps, harder bosses, new heroes, special events, and deeper progression for long-term players.