Connect your wallet (Plug or Internet Identity) before starting a reward run.

PIXELBORNE
Play a pixel survivor arena on the Internet Computer, clear waves, beat bosses, collect upgrades, and claim PIXEL from completed runs.

PLAY, SURVIVE, CLAIM PIXEL
Pixelborne is a pixel survivor arena built for browser play on the Internet Computer. Pick a hero, clear waves, defeat bosses, collect upgrades, and push through each stage.
The game lives at . Completed runs can claim PIXEL rewards, while BORNE supports the project layer for community growth, ecosystem utility, and future governance features.
Astra
Bolt
NovaPLAY FLOW
Choose your character and jump straight into the arena.
Survive enemy waves, defeat bosses, and push through all stages.
Build your run with weapons, shields, speed, damage, magnet, and HP boosts.
When the run ends, claim PIXEL from your completed gameplay result.

GAME LOOP
Fight
Move through waves and keep your run alive as the arena scales.
Build
Choose weapons, shields, speed, damage, HP, and magnet upgrades.
Boss Gates
Boss waves block progression until the boss is defeated.
Claim
Finish the run and claim PIXEL from your completed gameplay result.
TOKEN MODEL
Pixelborne separates gameplay rewards from the project token layer. PIXEL powers in-game rewards, while BORNE supports community growth, ecosystem utility, and future governance.
Future PIXEL swap paths may support BORNE or ICP when liquidity and governance systems are ready.
Total supply: 10,000,000,000. Used for gameplay rewards, events, future item utility, and seasonal systems.

BORNE is the Pixelborne project token for community growth, ecosystem utility, and future governance.
PIXEL SUPPLY
10B SUPPLY
TOKEN UTILITY
PIXEL is the in-game reward token earned from completed runs.
Future utility can cover upgrades, skins, event entries, crafting, and seasonal systems.
Leaderboards and tournament pools can use PIXEL for competitive rewards.
Future systems may let players swap earned PIXEL into BORNE or ICP through supported liquidity paths.
FIVE STAGES
CLEAR WAVES, BEAT BOSSES, PUSH STAGES





ROADMAP
Game access, BORNE project token, PIXEL reward layer, and community entry go live together.
New stages, bosses, hero variants, skins, quests, leaderboards, and tournament reward pools.
Enable future paths for earned PIXEL to swap into BORNE or ICP when liquidity and systems are ready.
Open a marketplace for skins, items, collectibles, and future player-owned game assets.
Add bigger maps, harder bosses, new heroes, special events, and deeper progression for long-term players.